<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Twisted Junk &#187; Playstation 3</title>
	<atom:link href="http://twistedjunk.com/tag/playstation-3/feed/" rel="self" type="application/rss+xml" />
	<link>http://twistedjunk.com</link>
	<description>gaming with a little pop culture in between</description>
	<lastBuildDate>Wed, 08 Feb 2012 07:34:08 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Details emerge from The Last of Us!</title>
		<link>http://twistedjunk.com/2012/02/05/details-emerge-from-the-last-of-us/</link>
		<comments>http://twistedjunk.com/2012/02/05/details-emerge-from-the-last-of-us/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 03:31:01 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[exclusives]]></category>
		<category><![CDATA[infected creatures]]></category>
		<category><![CDATA[naughy dog]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[the last of us]]></category>
		<category><![CDATA[vgas]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://twistedjunk.com/?p=16103</guid>
		<description><![CDATA[The guys behind the Uncharted series have finally released some details of their upcoming Playstation 3 exclusive. In case you didn&#8217;t know, The Last of Us is Naughty Dog&#8217;s next big game and we were only teased with a short trailer back at the VGA&#8217;s. A couple of days ago, GameInformer posted some new and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://twistedjunk.com/wp-content/uploads/2012/02/thelastofus1.jpg" rel="shadowbox[sbpost-16103];player=img;"><img class="alignnone size-medium wp-image-16104" title="thelastofus1" src="http://twistedjunk.com/wp-content/uploads/2012/02/thelastofus1-665x374.jpg" alt="" width="665" height="374" /></a></p>
<p>The guys behind the Uncharted series have finally released some details of their upcoming Playstation 3 exclusive. In case you didn&#8217;t know, The Last of Us is Naughty Dog&#8217;s next big game and we were only teased with a short trailer back at the VGA&#8217;s. A couple of days ago, <a href="http://www.gameinformer.com/b/news/archive/2012/02/02/exclusive-first-in-game-screenshots-of-the-last-of-us.aspx">GameInformer posted</a> some new and exclusive screenshots of the game and that was quite a treat in itself, but still few details. With the latest details you will find out who it is that you will be controlling when you get the game and if you cam remember in the teaser there are two characters a girl (Ellie) and middle aged gentlemen (Joel) and it seems like a promising story.</p>
<p>Below are all the latest details.</p>
<ul>
<li>A part of the game will take place in Pittsburg</li>
<li>Weapons will degrade after extensive use and eventually break, forcing players to scavenge for fresh supplies.</li>
<li>Players will not be able to control Ellie but Naughty Dog has put a lot of focus on her AI. Game Informer says that Ellie carried her weight in the demo they played.</li>
<li>Online has been confirmed. No co-op play however.</li>
<li>Combat was inspired by Anton Chigurh’s intense gun battle with Llewelyn Moss, (No Country for Old Men) using ambient noises, exhausted breathing and gunshots to compliment lack of music.</li>
<li>Naughty Dog calls AI system “Balance of Power”; they adapt and react dynamically to whoever has the upper hand in a fight situation.</li>
<li>The infected creatures, as seen on the teaser trailer, come up later in the game. First encounters are with humans and different factions of survival.</li>
</ul>
<p>&nbsp;</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://twistedjunk.com/2010/02/17/la-noire-screenshots-finally-surface-gameinformer/" rel="bookmark" class="crp_title">LA Noire screenshots finally surface [GameInformer]</a></li><li><a href="http://twistedjunk.com/2012/01/06/new-xcom-rts-game-in-development/" rel="bookmark" class="crp_title">New XCOM RTS game in development</a></li><li><a href="http://twistedjunk.com/2011/10/01/some-dead-space-3-details-have-surfaced/" rel="bookmark" class="crp_title">Some Dead Space 3 Details Have Surfaced!</a></li><li><a href="http://twistedjunk.com/2010/05/15/naughty-bear-cannibalism-with-a-jaws-inspired-trailer/" rel="bookmark" class="crp_title">Naughty Bear cannibalism with a Jaws inspired trailer</a></li><li><a href="http://twistedjunk.com/2010/06/15/ubisoft-announces-driver-san-francisco-screenshots/" rel="bookmark" class="crp_title">Ubisoft Announces Driver San Francisco [Screenshots]</a></li></ul></div>]]></content:encoded>
			<wfw:commentRss>http://twistedjunk.com/2012/02/05/details-emerge-from-the-last-of-us/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>SSX’s Online Pass will still let you play online, but …</title>
		<link>http://twistedjunk.com/2012/01/31/ssxs-online-pass-will-still-let-you-play-online-but/</link>
		<comments>http://twistedjunk.com/2012/01/31/ssxs-online-pass-will-still-let-you-play-online-but/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 08:44:24 +0000</pubDate>
		<dc:creator>Paul Yan</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[reboot]]></category>
		<category><![CDATA[snowboarding]]></category>
		<category><![CDATA[SSX]]></category>
		<category><![CDATA[XBOX 360]]></category>

		<guid isPermaLink="false">http://twistedjunk.com/?p=15909</guid>
		<description><![CDATA[More and more games these days are locking out certain content and online multiplayer access to those that buy used games and don’t purchase a $10 digital Online Pass. Electronic Art’s upcoming SSX reboot will be employing said Online Pass, but you actually won’t need one in order to play online. In a statement given [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://twistedjunk.com/2012/01/31/ssxs-online-pass-will-still-let-you-play-online-but/ssx/" rel="attachment wp-att-15910"><img class="aligncenter size-medium wp-image-15910" src="http://twistedjunk.com/wp-content/uploads/2012/01/SSX-665x374.jpg" alt="" width="665" height="374" /></a></p>
<p>More and more games these days are locking out certain content and online multiplayer access to those that buy used games and don’t purchase a $10 digital Online Pass. Electronic Art’s upcoming <em>SSX</em> reboot will be employing said Online Pass, but you actually won’t need one in order to play online.</p>
<p>In a statement given to Game Informer, EA said that while new copies of their snowboarding game will include an Online Pass, you’ll still be able to play <em>SSX’s</em> Explore and Global Events’ online game modes without one. The catch? You won’t be awarded with in-game credits from Global Events; instead, they&#8217;ll be stored away. When you buy an Online Pass, though, you’ll be rewarded with all of your accrued credits, which, according to GI, lets you unlock more character gear.</p>
<p>Additionally, “Economy balance makes it possible to unlock all available content and allows you to participate in all event drops across both Explore and Global Events, with credits earned solely in Explore,“ EA told GI.</p>
<p>Online Passes may be the bane for used game buyers, but what EA’s doing with <em>SSX</em> is much better than the alternative: not being able to play multiplayer at all.</p>
<p><a href="http://www.gameinformer.com/b/news/archive/2012/01/30/ssx-39-s-online-pass-isn-39-t-too-bad.aspx">SSX&#8217;s Online Pass Doesn&#8217;t Sound Too Bad</a> [Game Informer, via <a href="http://www.destructoid.com/ea-explains-what-ssx-s-online-pass-will-entail-220700.phtml?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+Destructoid+%28Destructoid%29&amp;utm_content=Google+Reader">Destructoid</a>]</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://twistedjunk.com/2010/07/20/get-your-hands-on-the-dc-universe-online-beta/" rel="bookmark" class="crp_title">Get your hands on the DC Universe Online Beta</a></li><li><a href="http://twistedjunk.com/2012/01/27/nintendos-new-online-service-will-be-more-like-xbl-psn/" rel="bookmark" class="crp_title">Nintendo’s new online service will be more like XBL, PSN</a></li><li><a href="http://twistedjunk.com/2011/06/03/take-a-look-at-the-l-a-noire-rockstar-pass/" rel="bookmark" class="crp_title">Take a look at the L.A. Noire Rockstar Pass</a></li><li><a href="http://twistedjunk.com/2012/01/30/here-are-some-of-the-things-twisted-metal-wont-include/" rel="bookmark" class="crp_title">Here are some of the things Twisted Metal won’t include</a></li><li><a href="http://twistedjunk.com/2011/05/10/you-will-have-to-wait-until-the-end-of-the-month-to-play-games-on-the-playstation-network/" rel="bookmark" class="crp_title">You will have to wait until the end of the month to play games on the Playstation Network!</a></li></ul></div>]]></content:encoded>
			<wfw:commentRss>http://twistedjunk.com/2012/01/31/ssxs-online-pass-will-still-let-you-play-online-but/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Here are some of the things Twisted Metal won’t include</title>
		<link>http://twistedjunk.com/2012/01/30/here-are-some-of-the-things-twisted-metal-wont-include/</link>
		<comments>http://twistedjunk.com/2012/01/30/here-are-some-of-the-things-twisted-metal-wont-include/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 05:41:11 +0000</pubDate>
		<dc:creator>Paul Yan</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Eat Sleep Play]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[racing]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[twisted metal]]></category>
		<category><![CDATA[vehicle combat]]></category>

		<guid isPermaLink="false">http://twistedjunk.com/?p=15882</guid>
		<description><![CDATA[PlayStation 3’s upcoming Twisted Metal may include over-the-top car-on-car action, deadly weapons, and various death-dealing vehicles, but there are things that the vehicle combat reboot won’t include. Over on Twitter, TM series creator David Jaffe said that the multiplayer-centric game won’t feature online co-op campaign (though, there is local split-screen support) and that there aren’t [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://twistedjunk.com/2012/01/30/here-are-some-of-the-things-twisted-metal-wont-include/twisted-metal-2/" rel="attachment wp-att-15888"><img class="aligncenter size-medium wp-image-15888" src="http://twistedjunk.com/wp-content/uploads/2012/01/Twisted-Metal-665x374.jpg" alt="" width="665" height="374" /></a></p>
<p>PlayStation 3’s upcoming <em>Twisted Metal</em> may include over-the-top car-on-car action, deadly weapons, and various death-dealing vehicles, but there are things that the vehicle combat reboot <em>won’t</em> include.</p>
<p>Over on <a href="https://twitter.com/davidscottjaffe">Twitter</a>, <em>TM</em> series creator David Jaffe said that the multiplayer-centric game won’t feature online co-op campaign (though, there is local split-screen support) and that there aren’t any plans for downloadable content. There will also be no Tower Tooth or Dark Tooth, either.</p>
<p>The good news, though, is that there will still be some online co-op modes, and the final boss, which Jaffe tweets is “epic!”, is “NOT a bullet sponge” (emphasis by Jaffe). Whew!</p>
<p><a href="https://twitter.com/davidscottjaffe">davidscottjaffe</a> [David Jaffe's Twitter account, via <a href="http://www.thegameheadz.com/games/playstation3/playstation3/twistedmetal/tabid/816/vw/1/itemid/1721/twisted-metal-.aspx">The GameHeadz</a>, via <a href="http://n4g.com/news/930751/twisted-metal-jaffe-reveals-last-minute-details-on-combat-and-the-new-demo/com">N4G</a>]</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://twistedjunk.com/2011/05/18/twisted-metal-a-hands-on-with-david-jaffe/" rel="bookmark" class="crp_title">Twisted Metal: A Hands on with David Jaffe</a></li><li><a href="http://twistedjunk.com/2012/01/24/metal-gear-rising-revengeance-will-be-playable-at-e3-2012/" rel="bookmark" class="crp_title">Metal Gear Rising: Revengeance will be Playable at E3 2012</a></li><li><a href="http://twistedjunk.com/2012/01/12/twisted-metal-gameplay-and-details-from-qore/" rel="bookmark" class="crp_title">Twisted Metal gameplay and details from Qore</a></li><li><a href="http://twistedjunk.com/2011/12/15/the-changes-to-metal-gear-rising-revengeance/" rel="bookmark" class="crp_title">The changes to Metal Gear Rising: Revengeance</a></li><li><a href="http://twistedjunk.com/2011/11/17/hideo-kojima-to-discuss-metal-gear-solid-5-with-official-playstation-magazine/" rel="bookmark" class="crp_title">Hideo Kojima to discuss Metal Gear Solid 5 with Official PlayStation Magazine</a></li></ul></div>]]></content:encoded>
			<wfw:commentRss>http://twistedjunk.com/2012/01/30/here-are-some-of-the-things-twisted-metal-wont-include/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Call of Duty: Modern Warfare 3 review</title>
		<link>http://twistedjunk.com/2012/01/21/call-of-duty-modern-warfare-3-review/</link>
		<comments>http://twistedjunk.com/2012/01/21/call-of-duty-modern-warfare-3-review/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 23:55:35 +0000</pubDate>
		<dc:creator>Paul Yan</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[military]]></category>
		<category><![CDATA[modern warfare 3]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[XBOX 360]]></category>

		<guid isPermaLink="false">http://twistedjunk.com/?p=15647</guid>
		<description><![CDATA[First-person shooters are hugely popular these days and the Call of Duty series is currently the king of FPSs. Other shooters try to copy the CoD formula, but they have never been able to dethrone the king. Previous CoDs including Modern Warfare 2 and Black Ops have each earned a whopping $1 billion in sales, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://twistedjunk.com/2012/01/21/call-of-duty-modern-warfare-3-review/mw3-pic-1/" rel="attachment wp-att-15651"><img class="aligncenter size-medium wp-image-15651" src="http://twistedjunk.com/wp-content/uploads/2012/01/MW3-pic-1-665x372.jpg" alt="" width="665" height="372" /></a></p>
<p>First-person shooters are hugely popular these days and the <em>Call of Duty</em> series is currently the king of FPSs. Other shooters try to copy the <em>CoD</em> formula, but they have never been able to dethrone the king.</p>
<p>Previous <em>CoDs</em> including <em>Modern Warfare 2</em> and <em>Black Ops</em> have each earned a whopping $1 billion in sales, and with both titles touted as the biggest entertainment launches in history, the next <em>CoD</em>, <em>Modern Warfare 3</em>, has much to live up to. This is especially true with whole <em>MW 3 </em>vs. <em>Battlefield 3</em> war that raged the last few months, as well as the Infinity Ward departures in 2010 that saw the IW founders/<em>CoD</em> creators fired, resulting in some staffers quitting.</p>
<p>So with that last bit in mind, Sledgehammer Games helped IW develop <em>MW 3</em>, which is a direct sequel to <em>MW 2</em>. In the threequel, Russia invades the U.S. and Europe resulting in World War III, and the main antagonist this time around is Russian terrorist Vladimir Makarov (you may remember him from <em>MW 2’s</em> infamous airport level). Like in previous <em>CoDs</em>, you’ll jump in the shoes of different soldiers all around the world like “Frost” from U.S. Army’s Delta Force, “Yuri” from Task Force 141 and “Burns” from U.K.’s S.A.S.. Price and Soap, the main characters from <em>MW 1</em> and <em>2</em>, are also back, and like the aforementioned games, there’s a bunch of set pieces packed in as well.</p>
<p><a href="http://twistedjunk.com/2012/01/21/call-of-duty-modern-warfare-3-review/mw3-pic-7/" rel="attachment wp-att-15679"><img class="alignleft  wp-image-15679" src="http://twistedjunk.com/wp-content/uploads/2012/01/MW3-pic-7-665x374.jpg" alt="" width="319" height="179" /></a>From the get-go, <em>MW 3’s</em> six or so hour single-player campaign puts you right into the action. After a few brief cutscenes and some flashbacks of the events leading up to <em>MW 3</em>, the game wastes little time in letting you gun down enemies. As you fight alongside A.I. teammates, who will almost always accompany you and whom you usually have to follow, you’ll play through various levels set in different parts of the world. You’ll shoot your way through 17 levels that range from a London subway, an African village, and hazardous gas-filled streets of Paris to Germany’s ruined streets and buildings, a bunker in wintery Russia, and a fortress in nighttime Czech Republic.</p>
<p>The variety of levels and environments are great, even if they’re linear like in previous <em>CoDs</em>. While there’s really only one route to take in each level, this is partly compensated with fun gameplay variety and action-packed set pieces (more on that below). So not only are there on-foot shooting levels, but there are also various gameplay sequences that let you use certain weapons and vehicles. For example, in certain sections you get to be the gunner of a chopper, tank and AC-130 aircraft; drive a raft and an underwater vehicle; call in A-10 gun run support; and remotely operate a turret-equipped UAV and unmanned ground vehicle. There’s also some stealth gameplay like a sniper level, as well as one awesome moment that let’s you basically become a “Juggernaut” as you wear heavy bullet-absorbing armor and wield a light machine gun.</p>
<p>All of those gameplay moments are fantastic and keep the game fun and interesting. There’s never really a dull moment since the game changes things up at a nice rate. On top of that, the overall experience is supplemented with solid, familiar controls, smooth 60 frames per second gameplay, and thrilling set pieces that you’ve come to expect from the<em> CoD</em> series.</p>
<p><a href="http://twistedjunk.com/2012/01/21/call-of-duty-modern-warfare-3-review/mw3-pic-2/" rel="attachment wp-att-15654"><img class="aligncenter size-medium wp-image-15654" src="http://twistedjunk.com/wp-content/uploads/2012/01/MW3-pic-2-665x374.jpg" alt="" width="665" height="374" /></a></p>
<p>From beginning to end, <em>MW 3</em> is filled with that familiar high-octane action complete with explosions, bravado, gunfire, and bombast. It’s like a Michael Bay action movie, and there’s a lot of explosive set pieces thrown in for good measure including slo-mo door breaching, buildings/monuments exploding, and vehicle chase sequences. Yes, for <em>CoD</em> series’ veterans, you’ve already seen these before, and, thus, the awful familiarity keeps the set pieces from being truly out of this world, despite them being spectacular in nature; nevertheless, though, they’re still great eye candy and new <em>CoD</em> players should find them amazing. Even as someone who’s played previous <em>CoDs</em>, there are still a few set pieces that manage to wow and surprise. One that really stands out is an airplane level that has you shooting enemies in zero G. There’s also another moment where you have to shoot two guys in a car in slo-mo <em>while</em> you ram them with your vehicle. And driving a military raft on NYC’s Hudson River with jets flying above and missiles raining down causing warships to explode all around you is pretty awesome as well.</p>
<p>In terms of the game’s weapons, <em>MW 3</em> has plenty including assault rifles, submachine guns, light machine guns, sniper rifles, and rocket-propelled grenades. With an abundant supply of guns and ammo lying around from enemy corpses, the weapons, overall, feel satisfying to shoot. Thankfully, unlike some shooters, you usually won’t be shooting enemies far away like little ants, and any pesky foe that is at a distance or hiding behind cover can be taken out more easily thanks to a mechanic that lets you instantly and precisely aim at enemies by quickly tapping the aim trigger on the controller. This is a great feature that eases the frustration of shooting hard-to-aim enemies and every shooter should include this kind of aim-assist.</p>
<p>Meanwhile, the game’s story is similar to previous <em>CoDs </em>as it’s somewhat split into multiple paths when switching between different military teams throughout the game. For example, the U.S. Army’s Delta Force is focused on fighting the invading Russian terrorists, while Task Force 141 is primarily focused on finding and killing Makarov. At the end of the day, though, your goal is to still kill Russian terrorists regardless of what team you’re playing for, and, overall, the story seems less convoluted than <em>MW 2’s</em>; however, it’s still a bit hard to keep up with the story with all the heavy talking that’s done during the CG cutscenes.</p>
<p><a href="http://twistedjunk.com/2012/01/21/call-of-duty-modern-warfare-3-review/mw3-pic-8/" rel="attachment wp-att-15684"><img class="alignright  wp-image-15684" src="http://twistedjunk.com/wp-content/uploads/2012/01/MW3-pic-8-665x372.jpg" alt="" width="319" height="178" /></a>During in-game moments, your NPC teammates are also a tad bit hard to hear since their voices are slightly lower than normal, even when the game’s volume is maxed out (the background noise didn’t seem to be the issue). The biggest problem with game, though, is that both the visuals and gameplay are pretty much exactly like <em>MW 2’s</em>. There are no noticeable graphical improvements, whatsoever, and the gameplay is just like every single non-WWII <em>CoD</em> game. It’s a big disappointment for sure, and the game’s copy-and-paste feeling may cause more harm than good, but, ultimately, <em>MW 3</em> does become more likeable and enjoyable the more you play since the gameplay is still that same, fun action-packed experience.</p>
<p>There are, however, two problems that can’t be overlooked. Like from previous <em>CoDs</em>, the first issue is that there are seemingly unlimited enemy respawns (at least in some areas), while the second issue is the fact that your NPC teammates won’t advance forward until you advance first (i.e., you seemingly have to cross an invisible line in order for your squad to move up). On top of that, these two problems are interconnected and it seems that the enemies stop respawning once your teammates advance forward to a certain point, which, again, ultimately means you have to advance first. For a game that puts such a strong emphasis on following your teammates, it’s contradictory having to advanced forward all by yourself. What’s more, sometimes there isn’t a good opportunity to move up since enemies keep respawning.</p>
<p>Additionally, most of the game’s aforementioned stealth sections are cheap, contrived and way too easy. Like previous <em>CoDs</em>, there are parts in the game where you have to sneak around enemies, but what this really entails is simply following your teammates around who tell you what to do and when to move; most of the time you don’t even have to be aware of your surroundings to make it through part of a level undetected. While the stealth gameplay in <em>MW 1</em> was the same and not a problem (since it was the first <em>MW</em> experience), this has quickly become predictably too artificial in subsequent <em>CoDs</em>, including <em>MW 3</em>.</p>
<p>Excluding the stealth missions, having to follow your teammates around instead of leading them isn’t a big issue as it might seem since the scripted, cinematic nature of the game feels cool. Plus, it helps that your teammates seem helpful and feel kick-ass to be around with.</p>
<p><a href="http://twistedjunk.com/2012/01/21/call-of-duty-modern-warfare-3-review/mw3-pic-3/" rel="attachment wp-att-15657"><img class="aligncenter size-medium wp-image-15657" src="http://twistedjunk.com/wp-content/uploads/2012/01/MW3-pic-3-665x372.jpg" alt="" width="665" height="372" /></a></p>
<p>As for <em>MW 3’s</em> versus multiplayer, it’s the same great, fast-paced and rewarding experience from past <em>CoDs</em>, except with a few additions and tweaks. First and foremost, “killstreaks” have been replaced by “pointstreaks” which let you earn killstreak rewards without actually killing anyone. So completing objectives like capturing territory/flags will count towards your killstreak reward, in addition to, of course, just good old fashion killing. Additionally, depending on which “Strike Package” you choose, your killstreak count won’t reset upon death.</p>
<p>The aforementioned Strike Packages groups killstreak rewards into three categories: “Assault,” “Support” and “Specialist.” Selecting Assault will give you destructive-based killstreak rewards just like in previous <em>CoDs</em>. Some are familiar like the Predator Missile (controllable missile), Attack Helicopter (attack helicopter that flies overhead and shoots down enemies), and AC-130 (be the gunner of turret/missile-equipped AC-130 aircraft), while news ones include Strafe Run (a row of five attack helicopters that fly across a given area shooting down enemies), Reaper (shoot laser-guided missiles via a Reaper UAV), Assault Drone (remote-controllable turret/missile-equipped ground-based drone), Juggernaut (wearable heavy bullet-absorbing armor), and Osprey Gunner (be the gunner of an Osprey aircraft while delivering care packages). Dying with the Assault package equipped will reset your killstreak count.</p>
<p><a href="http://twistedjunk.com/2012/01/21/call-of-duty-modern-warfare-3-review/mw3-pic-9/" rel="attachment wp-att-15687"><img class="alignleft  wp-image-15687" src="http://twistedjunk.com/wp-content/uploads/2012/01/MW3-pic-9-665x372.jpg" alt="" width="319" height="178" /></a>Meanwhile, the Support package contains more defensive-based killstreak rewards that are meant to help out your teammates. Some include Counter UAV (scrambles enemy mini-map), Advanced UAV (displays both enemy location and direction on mini-map), Ballistic Vest (deployable heavy armor that you and your teammates can pick up and wear), and Recon Drone (small, flyable remote-controllable helicopter that marks and identifies enemies). While these may sound lamer compared to what you get in the Assault package, there are thankfully more offensive-based rewards like Remote Sentry (remote-controllable turret), Stealth Bomber (stealth bomber aircraft that rains down bombs along designated path), EMP (disables all enemy electronics as well as any aircraft in the sky), and Escort Airdrop (Osprey gunship that delivers care packages while shooting enemies nearby). And, to top it off, not only can you rack up your pointstreak count by, say, capturing territory/flags, but your killstreak count <em>won’t</em> reset upon death. This is a fantastic, much-welcome change to the <em>CoD</em> series that gets rid of the utter frustration of the inability to get a killstreak reward because of the constant dying like in previous <em>CoDs</em>. It also helps more causal players, who may not be good at getting kills, experience killstreak rewards. The only caveat is that you’ll end up getting the aforementioned top-tiered destructive-based rewards near the end of a match since they require more kills/points than the Assault package; because of this, you may not even get a reward.</p>
<p>Finally, there’s the Specialist package, which is very interesting since it rewards you with additional “Perks” instead of air support or equipment. Perks, like in previous <em>CoDs</em>, are enhancements/special abilities that can be equipped to your character. Some, which offer even more abilities in their upgraded “Pro” versions, include Sleight of Hand (faster reloading; Pro version: faster weapon-swapping), Blind Eye (undectable by air support and sentries; Pro version: faster rocket launcher lock-ons and extra bullet damage against air support and sentries), Marksman (identify enemies at longer range; Pro versions: hold breath longer for steadier aim when firing scoped guns), and Hardline (decreases amount of kills you need to earn killstreak rewards by one; Pro version: every two assists count as one kill).</p>
<p>While you can have up to three perks by default, the Specialist package allows you to have even more perks for every two kills you get without dying. So getting six kills in a row will result in three additional perks, while getting eight straight kills will net you all, if not, almost all perks. Additionally, destroying enemy aircraft will count towards your killstreak count, which is a really nice, helpful touch, but you’ll lose all of your extra perks if you die.</p>
<p>Speaking of dying, “Deathstreak” perks also return which activates when you die a certain number of times in a row. Dying five times, for example, will let you temporarily see the position of the last enemy that killed you, while dying six times will let you blow yourself up with C4 when incapacitated, which hopefully kills the person that shot you down. Like the Support package, deathstreaks make <em>MW 3’s</em> multiplayer experience less frustrating, and are a nice way of helping out less skillful players.</p>
<p><a href="http://twistedjunk.com/2012/01/21/call-of-duty-modern-warfare-3-review/mw3-pic-4/" rel="attachment wp-att-15660"><img class="aligncenter size-medium wp-image-15660" src="http://twistedjunk.com/wp-content/uploads/2012/01/MW3-pic-4-665x373.jpg" alt="" width="665" height="373" /></a></p>
<p>In terms of <em>MW 3’s</em> multiplayer modes, some of the familiar ones include Free-For-All (players kill each other for points), Team Deathmatch (two teams kill each other for points), Domination (capture and hold territories), Sabotage (plant bomb in enemy’s base to win), Headquarters Pro (capture and hold base to win), Mercenary (various game types randomly selected with no parties allowed), and Search and Destroy (defend/destroy objectives with no respawning and online chat).</p>
<p>New game modes are also included such as Kill Confirmed and Team Defender: the former is basically deathmatch except you have to collect enemy dog tags in order for kills to actually count, while the latter requires you to hold the flag the longest to score points. These game types, as well as the “Advanced” and “Community” ones, are great, natural inclusions. Some of said Advanced game modes, which add in-game modifiers and are ideally for more experienced players, include Barebones (disables killstreaks), and Hardcore Team Deathmatch and Hardcore Domination (enables extra bullet damage and friendly fire). Meanwhile, one Community game mode seen so far is “Drop Zone” which involves players holding a drop zone in order to score points and care packages.</p>
<p>Most game modes allow up to eight to 12 players in a single match, with “Ground War” supporting up to 18 players for more big-scale battles. There are 16 maps in <em>MW 3</em> and the size of most feel just right. They’re not too big and not too small, and you won’t have to run very long to get to the action. With that in mind, thankfully, there aren’t many places to camp (i.e., hide and kill people in a “safe” spot) for very long before you’re found, especially with the instant respawns and handy “kill cams” (upon death you get to see a short replay video of where an enemy killed you through his/her eyes). That doesn’t mean you won’t die, though, whether it be from campers or enemies that are prone. The latter can be annoying since it’s hard to see players lying down, especially in the shadows or at a distance.</p>
<p><a href="http://twistedjunk.com/2012/01/21/call-of-duty-modern-warfare-3-review/mw3-pic-10/" rel="attachment wp-att-15690"><img class="alignright  wp-image-15690" src="http://twistedjunk.com/wp-content/uploads/2012/01/MW3-pic-10-665x372.jpg" alt="" width="319" height="178" /></a>Like in any multiplayer game, <em>MW 3’s</em> multiplayer can be brutal at times, but what will keep you playing is the bevy amount of customization options and unlockables. When creating a character, you can choose from a variety of primary and secondary weapons including assault rifles, submachine guns, light-machine guns, sniper rifles, shotguns, riot shield, handguns, machine pistols (can dual-wield), and rocket/grenade launchers. Each has their own advantages and disadvantages (for example, submachine guns are better for close-quarter combat than long-ranged combat), and weapons can be leveled-up the more you use them. At certain levels, various weapon enhancements and attachments can be unlocked like reduced recoil, increased range, red dot sight, rapid fire (increase fire rate), silencer (gunfire prevents you from appearing on mini-map), extended mags (increased ammo capacity), and thermal scope (enemies appear as white heat signatures through a scope). You can even change weapon color and reticules ala <em>Black Ops</em>.</p>
<p>In addition to an assortment of weapons and add-ons, <em>MW 3</em> also has various types of equipment and explosives, both old and new, including semtex (sticky throwable explosive), throwing knife, bouncing betty (land mine that shoots up in the air and explodes), concussion grenade (slows and disorientates enemies), scrambler (disables enemy radar based on proximity), EMP grenade (disables enemy electronics), and “trophy system” (turret-based device that shoots down enemy projectiles like grenades).</p>
<p>The variety of weapons and equipment are great, but what makes the multiplayer really shine is the player progression system. It’s very rewarding leveling-up and gaining experience points as you earn new ranks, weapons, attachments, perks, accolades, emblems, and player titles (or ”Callsigns”). You can also accomplish in-game “Challenges” that include things like killing “X” number of enemies with “X” weapon to earn experience points. The highest level you can reach in the game is 80, and, like in past <em>CoDs</em>, you can enter “Prestige” mode multiple times once you hit the level cap. When this is done, you have the option to reset your character back to level one, which will make you unlock everything all over again. Aside from doing this just for bragging rights, this time around you’ll earn “prestige tokens” that unlock rewards like double experience points for your character/weapons, extra custom class slot, and more titles and emblems.</p>
<p><em>MW 3’s</em> versus multiplayer offers a very rewarding and addictive experience with high replay value. Even as someone who was planning to stop playing after accomplishing personal goals, I ended up coming back for more, regardless. One of the only minor gripes is that nearly everything from the start is locked out including, but not limited to, game modes and even the ability to create a character. It’s understandable to lock out certain things like weapons early on, but it was off-putting to see how many things I couldn’t access until I reached a certain level. At least, though, it’s pretty quick to unlock said things, and, thankfully, there are pretty solid pre-selected character loadouts that are available from the start, so it somewhat negates the feeling of being held out on.</p>
<p><a href="http://twistedjunk.com/2012/01/21/call-of-duty-modern-warfare-3-review/mw3-pic-5/" rel="attachment wp-att-15663"><img class="aligncenter size-medium wp-image-15663" src="http://twistedjunk.com/wp-content/uploads/2012/01/MW3-pic-5-665x374.jpg" alt="" width="665" height="374" /></a></p>
<p>Aside from <em>MW 3’s</em> versus multiplayer, there are also “Special Operation” co-op modes including “Missions” and “Survival.” In Missions, you can tackle various mini-missions either by yourself or online/split-screen with another player. There are a total of 16 missions and they range from rescuing embassy staff being held for ransom to capturing the Russian president while playing as a terrorist on a hijacked plane. Other missions include clearing out a Russian submarine and defusing a bomb, and collecting samples of nerve agent gas in Juggernaut suits while equipped with light machine guns.</p>
<p>The coolest missions, though, are the ones that put a real emphasis on co-op instead of simply having two players running and gunning side-by-side. For example, one mission starts off with you and your partner in the same chopper shooting down enemies in a town below. But then, at some point, one of you has to go on foot through the enemy-infested town, while the other player provides gunfire support from a chopper above. There’s also another similar mission where one player has to work their way through a level while the other player shoots enemies through the eyes of turret-equipped surveillance cameras.</p>
<p>As you can imagine, these levels, and more, are much more fun when played with another player since they feel designed for two people. For instance, in co-op teammates can revive each other when incapacitated, but in solo play there’s no revive option or even an incapacitation mechanic. If you do manage to die, you’ll have to restart an entire mission all over again since there are no checkpoints (even if there’s two people and just one of you dies, you’ll have to redo an entire mission anyway). This can seem harsh and stupid, but thankfully missions are pretty short and you can memorize enemy patterns to help get through a level more easily (for example, “X” number of enemies will always appear in “X” location).</p>
<p>The missions, overall, are great additions to the single-player campaign and versus multiplayer. They provide a good mix-up of gameplay, and it’s great how completing missions lets you level up, earn ranks, and unlock weapons and gear for “Survival” mode.</p>
<p><a href="http://twistedjunk.com/2012/01/21/call-of-duty-modern-warfare-3-review/mw3-pic-11/" rel="attachment wp-att-15693"><img class="alignleft  wp-image-15693" src="http://twistedjunk.com/wp-content/uploads/2012/01/MW3-pic-11-665x372.jpg" alt="" width="319" height="178" /></a>Survival mode is new to <em>MW 3</em>, which pits you against waves of enemies like bomb squads, attack dogs, attack choppers, and Juggernauts. The goal is to survive as long as possible and up to two players can play either locally or online. To help you survive the onslaught, weapons, equipment, perks and killstreaks rewards can be purchased with money that you earn from killing enemies. Some of the things you can buy once you’ve unlocked them via your character level include guns, grenades, weapon sights/scopes, bullet-absorbing body armor, sentry gun, self-revive ability, predator missile air strike, extreme conditioning perk (sprint longer distances), and coolest of all, Delta Squad and Delta Shield Squad air support in which weapon-equipped NPCs drop in via choppers to lend a helping hand. It’s these inclusions that make Survival mode, which has been done to death before in other games, more interesting.</p>
<p>Overall, <em>MW 3</em> is a fun, great and polished game with solid gameplay and a good amount of content. The single-player provides a top-notch action movie experience, while the multiplayer offers addictive, rewarding gameplay that will keep you coming back for more. The biggest problem with <em>MW 3</em>, though, is that it’s too similar to previous <em>CoDs</em>. From the graphics to the gameplay, it’s disappointing how little has changed and the “been there, done that” feeling definitely drags the game down. But, ultimately, it’s not enough of a reason to skip the game, and with the little additions and tweaks done here and there, <em>MW 3</em> is still worth picking up and playing. Let’s just hope, though, that the next <em>CoD</em> really changes things up.</p>
<p><a href="http://twistedjunk.com/2012/01/21/call-of-duty-modern-warfare-3-review/modern-warfare-3-review/" rel="attachment wp-att-15669"><img class="aligncenter size-full wp-image-15669" src="http://twistedjunk.com/wp-content/uploads/2012/01/Modern-Warfare-3-review.jpg" alt="" width="665" height="158" /></a></p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://twistedjunk.com/2011/08/25/modern-warfare-3-killstreak-and-perk-list-get-leaked/" rel="bookmark" class="crp_title">Call of Duty: Modern Warfare Killstreak and Perk list get leaked!</a></li><li><a href="http://twistedjunk.com/2011/11/13/why-are-gamers-so-obsessed-with-call-of-duty/" rel="bookmark" class="crp_title">Why are gamers so obsessed with Call of Duty?</a></li><li><a href="http://twistedjunk.com/2010/11/28/call-of-duty-black-ops-game-review/" rel="bookmark" class="crp_title">Call of Duty: Black Ops Game Review</a></li><li><a href="http://twistedjunk.com/2010/12/07/details-on-that-call-of-duty-black-ops-patch/" rel="bookmark" class="crp_title">Details on that Call of Duty Black Ops Patch</a></li><li><a href="http://twistedjunk.com/2011/10/10/mass-effect-3-multiplayer-gets-confirmed/" rel="bookmark" class="crp_title">Mass Effect 3 Multiplayer get&#8217;s confirmed!</a></li></ul></div>]]></content:encoded>
			<wfw:commentRss>http://twistedjunk.com/2012/01/21/call-of-duty-modern-warfare-3-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Check out the Fallout: New Vegas Ultimate trailer</title>
		<link>http://twistedjunk.com/2012/01/19/check-out-the-fallout-new-vegas-ultimate-trailer/</link>
		<comments>http://twistedjunk.com/2012/01/19/check-out-the-fallout-new-vegas-ultimate-trailer/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 18:59:31 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[fallout]]></category>
		<category><![CDATA[new vegas]]></category>
		<category><![CDATA[ultimate]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://twistedjunk.com/?p=15634</guid>
		<description><![CDATA[Take a look at the trailer for Fallout: New Vegas Ultimate, which will be available earlier next month. What makes Fallout: New Vegas Ultimate interesting is that it comes with the Dead Money, Honest Hearts, Old World Blues and Lonesome Road add-on packs to add more to this already awesome game. Related Posts:Take a look [...]]]></description>
			<content:encoded><![CDATA[<p><object width="665" height="368" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/VTjE1FgpWcM?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="665" height="368" type="application/x-shockwave-flash" src="http://www.youtube.com/v/VTjE1FgpWcM?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object><br />
Take a look at the trailer for Fallout: New Vegas Ultimate, which will be available earlier next month. What makes Fallout: New Vegas Ultimate interesting is that it comes with the Dead Money, Honest Hearts, Old World Blues and Lonesome Road add-on packs to add more to this already awesome game.</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://twistedjunk.com/2010/02/04/take-a-look-at-fallout-new-vegas-trailer/" rel="bookmark" class="crp_title">Take a look at Fallout: New Vegas / Trailer</a></li><li><a href="http://twistedjunk.com/2010/06/14/fallout-new-vegas-latest-trailer/" rel="bookmark" class="crp_title">Fallout: New Vegas latest trailer</a></li><li><a href="http://twistedjunk.com/2011/12/12/the-awesome-trailers-from-the-vgas/" rel="bookmark" class="crp_title">All of The trailers from the VGA&#8217;s</a></li><li><a href="http://twistedjunk.com/2011/07/19/fallout-new-vegas-old-world-blues-available-now-on-xbl-psn-and-steam/" rel="bookmark" class="crp_title">Fallout: New Vegas Old World Blues Available now on XBL, PSN and Steam</a></li><li><a href="http://twistedjunk.com/2011/09/11/the-best-police-based-tv-shows-around/" rel="bookmark" class="crp_title">The best Police &#038; Military based TV Shows Around!</a></li></ul></div>]]></content:encoded>
			<wfw:commentRss>http://twistedjunk.com/2012/01/19/check-out-the-fallout-new-vegas-ultimate-trailer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dark Souls PC petition seems to be working so far</title>
		<link>http://twistedjunk.com/2012/01/14/dark-souls-pc-petition-seems-to-be-working-so-far/</link>
		<comments>http://twistedjunk.com/2012/01/14/dark-souls-pc-petition-seems-to-be-working-so-far/#comments</comments>
		<pubDate>Sat, 14 Jan 2012 20:26:50 +0000</pubDate>
		<dc:creator>Paul Yan</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[Dark Souls]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[From Software]]></category>
		<category><![CDATA[Namco Bandai]]></category>
		<category><![CDATA[petitions]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[XBOX 360]]></category>

		<guid isPermaLink="false">http://twistedjunk.com/?p=15590</guid>
		<description><![CDATA[It looks like that online petition for a PC port of Dark Souls has gotten the game publisher’s attention. Posting on Namco Bandai’s official European forums, Namco’s administrator “shoupinou” gives PC players hope that the acclaimed action RPG Dark Souls might be headed their way: I honestly wasn&#8217;t expecting such a massive support. My boss(es) [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://twistedjunk.com/2012/01/14/dark-souls-pc-petition-seems-to-be-working-so-far/dark-souls/" rel="attachment wp-att-15593"><img class="aligncenter size-medium wp-image-15593" src="http://twistedjunk.com/wp-content/uploads/2012/01/Dark-Souls-665x374.jpg" alt="" width="665" height="374" /></a></p>
<p>It looks like that online <a href="http://petitionbureau.org/DarkSoulsForPC">petition</a> for a PC port of <em>Dark Souls</em> has gotten the game publisher’s attention. <a href="http://forums.namcobandaigames.eu/showpost.php?s=b13705d8375acc54765f5f5ed7df4bdf&amp;p=2333925&amp;postcount=1641">Posting</a> on Namco Bandai’s official European forums, Namco’s administrator “shoupinou” gives PC players hope that the acclaimed action RPG <em>Dark Souls</em> might be headed their way:</p>
<blockquote><p>I honestly wasn&#8217;t expecting such a massive support. My boss(es) even came to talk to me about this, after it explodes all around the world. If you wanted to have the attention of Namco Bandai Games, now you have it. The future is in your hands, and I hope you will keep supporting this. I make a personal objective to make sure every relevant people in Namco Bandai Games is in touch with this formidable effort. Great Thanks!</p></blockquote>
<p>Currently, the aforementioned petition just reached over 74,000 signatures. Keep it up guys!</p>
<p><a href="http://forums.namcobandaigames.eu/showpost.php?s=b13705d8375acc54765f5f5ed7df4bdf&amp;p=2333925&amp;postcount=1641">Is there a possibility of a PC version? It would be a huge success for Namco and FromSoftware</a> [Namco Bandai Games' forums, via <a href="http://www.rockpapershotgun.com/2012/01/14/dark-souls-petition-has-namcos-attention/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+RockPaperShotgun+%28Rock%2C+Paper%2C+Shotgun%29&amp;utm_content=Google+Reader">Rock, Paper Shotgun</a>]</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://twistedjunk.com/2011/12/21/the-dark-knight-rises-first-full-length-trailer/" rel="bookmark" class="crp_title">The Dark Knight Rises’ first full-length trailer</a></li><li><a href="http://twistedjunk.com/2011/12/28/the-old-republic-over-60-million-in-game-hours-logged-more-players-choose-the-dark-side/" rel="bookmark" class="crp_title">The Old Republic: over 60 million in-game hours logged, more players choose the dark side</a></li><li><a href="http://twistedjunk.com/2011/11/22/the-tales-developer-is-no-more/" rel="bookmark" class="crp_title">The Tales developer is no more</a></li><li><a href="http://twistedjunk.com/2011/11/30/yakuza-dead-souls-trailer/" rel="bookmark" class="crp_title">Yakuza Dead Souls Trailer</a></li><li><a href="http://twistedjunk.com/2011/10/08/sega-announces-a-zombie-themed-yakuza-game/" rel="bookmark" class="crp_title">Sega Announces A Zombie Themed Yakuza Game!</a></li></ul></div>]]></content:encoded>
			<wfw:commentRss>http://twistedjunk.com/2012/01/14/dark-souls-pc-petition-seems-to-be-working-so-far/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New XCOM RTS game in development</title>
		<link>http://twistedjunk.com/2012/01/06/new-xcom-rts-game-in-development/</link>
		<comments>http://twistedjunk.com/2012/01/06/new-xcom-rts-game-in-development/#comments</comments>
		<pubDate>Sat, 07 Jan 2012 06:05:51 +0000</pubDate>
		<dc:creator>Paul Yan</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Firaxis Games]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[RTS]]></category>
		<category><![CDATA[sci-fi]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[X-COM]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[XCOM]]></category>
		<category><![CDATA[XCOM: Enemy Unknown]]></category>

		<guid isPermaLink="false">http://twistedjunk.com/?p=15471</guid>
		<description><![CDATA[Outcry ensued when folks learned that 2K Marin’s upcoming XCOM reboot was a shooter instead of a real-time strategy game like the original. But, folks can now calm down: an XCOM RTS game is in the works. It’s titled XCOM: Enemy Unknown and it will be a turn-based strategy game, reveals Game Informer. As if [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://twistedjunk.com/2012/01/06/new-xcom-rts-game-in-development/xcom-enemy-unknown-gi-cover/" rel="attachment wp-att-15473"><img class="aligncenter size-medium wp-image-15473" src="http://twistedjunk.com/wp-content/uploads/2012/01/XCOM-Enemy-Unknown-GI-cover-665x393.jpg" alt="" width="665" height="393" /></a></p>
<p>Outcry ensued when folks learned that 2K Marin’s upcoming <em>XCOM</em> reboot was a shooter instead of a real-time strategy game like the original. But, folks can now calm down: an <em>XCOM</em> RTS game is in the works.</p>
<p>It’s titled <em>XCOM: Enemy Unknown</em> and it will be a turn-based strategy game, reveals <a href="http://www.gameinformer.com/b/news/archive/2012/01/05/february-cover-revealed-xcom-enemy-unknown.aspx">Game Informer</a>. As if that wasn’t good enough news, the game will be developed by Firaxis Games, the team behind the acclaimed <em>Civilization</em> series. And, not only that, <em>XCOM: EU</em> will be released this fall for the PC <em>and</em> home consoles (Xbox 360, PlayStation 3).</p>
<p>&#8220;It’s been a dream of ours to recreate X-COM with our unique creative vision. We’re huge fans of the original game and it’s a once in a lifetime opportunity to re-envision a game that is as beloved as X-COM,&#8221; Firaxis’ president Steve Martin told GI. &#8220;We were careful to keep XCOM: Enemy Unknown true to the elements that made X-COM such a revered game while delivering an entirely new story and gameplay experience for both die-hard X-COM fans and newcomers to the franchise.&#8221;</p>
<p>Featuring turn-based combat with a mix of &#8220;real-time strategic view,&#8221; <em>XCOM: EU</em> will have players controlling a gun-toting anti-alien unit in &#8220;destructible tactical environments.&#8221;</p>
<p>More details are promised in GI’s upcoming February issue, which is said to hit next week. In the meantime, let’s see what we can do about the <a href="http://twistedjunk.com/2011/11/15/breach-through-syndicate%E2%80%99s-four-player-co-op-gameplay-2/"><em>Syndicate</em> reboot</a>.</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://twistedjunk.com/2012/02/03/some-legends-of-pegasus-screenshots-2/" rel="bookmark" class="crp_title">Some Legends of Pegasus Screenshots</a></li><li><a href="http://twistedjunk.com/2012/01/24/rockstar-games-announces-the-official-max-payne-3-release-date/" rel="bookmark" class="crp_title">Rockstar Games Announces the official Max Payne 3 Release Date</a></li><li><a href="http://twistedjunk.com/2012/02/05/details-emerge-from-the-last-of-us/" rel="bookmark" class="crp_title">Details emerge from The Last of Us!</a></li><li><a href="http://twistedjunk.com/2012/01/24/the-demo-for-syndicate-will-be-coming-soon/" rel="bookmark" class="crp_title">The Demo for Syndicate will be coming soon!</a></li><li><a href="http://twistedjunk.com/2011/01/15/codemasters-will-be-bringing-formula-1-racing-to-browsers/" rel="bookmark" class="crp_title">Codemasters will be bringing Formula 1 racing to browsers!</a></li></ul></div>]]></content:encoded>
			<wfw:commentRss>http://twistedjunk.com/2012/01/06/new-xcom-rts-game-in-development/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lego Batman 2: DC Super Heroes officially announced, adds more superheroes</title>
		<link>http://twistedjunk.com/2012/01/05/lego-batman-2-dc-super-heroes-officially-announced-adds-more-superheroes/</link>
		<comments>http://twistedjunk.com/2012/01/05/lego-batman-2-dc-super-heroes-officially-announced-adds-more-superheroes/#comments</comments>
		<pubDate>Fri, 06 Jan 2012 04:52:15 +0000</pubDate>
		<dc:creator>Paul Yan</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[dc universe]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[lego]]></category>
		<category><![CDATA[Lego Batman 2: DC Super Heroes]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[superheroes]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[XBOX 360]]></category>

		<guid isPermaLink="false">http://twistedjunk.com/?p=15429</guid>
		<description><![CDATA[Following rumors/leaks earlier, Warner Bros. Interactive Entertainment officially announced the sequel to Lego Batman: The Videogame which will see the Caped Crusader and Boy Wonder teaming up with other superheroes from the DC Universe. Titled Lego Batman 2: DC Super Heroes, the TT Games-developed sequel will star Batman and Robin, as well as Superman, Wonder [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://twistedjunk.com/2012/01/05/lego-batman-2-dc-super-heroes-officially-announced-adds-more-superheroes/lego-batman-2/" rel="attachment wp-att-15430"><img class="aligncenter size-medium wp-image-15430" src="http://twistedjunk.com/wp-content/uploads/2012/01/Lego-Batman-2-665x374.jpg" alt="" width="665" height="374" /></a></p>
<p>Following rumors/leaks earlier, Warner Bros. Interactive Entertainment officially announced the sequel to <em>Lego Batman: The Videogame</em> which will see the Caped Crusader and Boy Wonder teaming up with other superheroes from the DC Universe.</p>
<p>Titled <em>Lego Batman 2: DC Super Heroes</em>, the TT Games-developed sequel will star Batman and Robin, as well as Superman, Wonder Woman and Green Lantern as they try to save Gotham City from Lex Luther and the Joker.</p>
<p>Within Gotham City players will able to explore new areas and use vehicles like the Batmobile and Batwing. There will also be new gadgets and suits like Batman’s Power Suit and Robin&#8217;s Hazard Cannon, in addition to new abilities like “flight, super-breath and heat vision.&#8221;</p>
<p>“<em>Lego Batman 2: DC Super Heroes</em> builds upon the action and cooperative gameplay experience established in our best-selling LEGO videogame to date, <em>LEGO</em> <em>Batman: The Videogame,</em>” TT Games’ managing director Tom Stone said in the press release. “We’re offering fans a rich and expansive Gotham City environment filled with cool characters, great customization options and plenty of surprises that families, young gamers and DC Universe fans can enjoy together.”</p>
<p>WBIE’s senior vice president of development and production Samantha Ryan added, “<em>Lego Batman 2: DC Super Heroes</em> further extends and combines both the Batman and LEGO videogame experiences to create very fun gameplay. Fans of all ages are going to enjoy the action and light hearted humor that TT Games and LEGO provide.”</p>
<p><em>Lego Batman 2</em> will be out this summer for the Xbox 360, PlayStation 3, Wii, PC, Nintendo DS/3DS and PlayStation Vita.</p>
<p>[<a href="http://kotaku.com/5873285/confirmed-lego-batman-2-will-assemble-the-minifig-justice-league">Pic</a>]</p>
<p><a href="http://www.gamesradar.com/lego-batman-2-dc-super-heroes-brings-dark-knights-super-friends/">Lego Batman 2: DC Super Heroes brings in Dark Knight’s super friends</a> [GamesRadar]</p>
<p><a href="http://www.businesswire.com/news/home/20120105005527/en/Warner-Bros.-Interactive-Entertainment-TT-Games-LEGO">Warner Bros. Interactive Entertainment, TT Games and The LEGO Group Announce LEGO® Batman™ 2: DC Super Heroes</a> [BusinessWire]</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://twistedjunk.com/2011/11/08/the-end-of-the-universe-of-lego/" rel="bookmark" class="crp_title">The End of the Universe&#8230;of LEGO</a></li><li><a href="http://twistedjunk.com/2010/04/13/batman-arkham-asylum-for-only-26-99-twisted-deals/" rel="bookmark" class="crp_title">Batman: Arkham Asylum for only $26.99 [Twisted Deals]</a></li><li><a href="http://twistedjunk.com/2011/11/28/amazons-cyber-monday-sale-packs-in-some-great-games/" rel="bookmark" class="crp_title">Amazon&#8217;s Cyber Monday sale packs in some great games</a></li><li><a href="http://twistedjunk.com/2011/10/18/check-out-gears-of-war-the-lego-version/" rel="bookmark" class="crp_title">Gears of War the Lego version</a></li><li><a href="http://twistedjunk.com/2009/11/26/spike-tv-video-game-awards-check-out-the-nominees/" rel="bookmark" class="crp_title">Spike TV Video Game Awards: Check out the nominees</a></li></ul></div>]]></content:encoded>
			<wfw:commentRss>http://twistedjunk.com/2012/01/05/lego-batman-2-dc-super-heroes-officially-announced-adds-more-superheroes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Trine 2 Game Review!</title>
		<link>http://twistedjunk.com/2012/01/03/trine-2-game-review/</link>
		<comments>http://twistedjunk.com/2012/01/03/trine-2-game-review/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 17:56:10 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[offline]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[side scroll]]></category>
		<category><![CDATA[trine 2]]></category>

		<guid isPermaLink="false">http://twistedjunk.com/?p=15308</guid>
		<description><![CDATA[When you first look at a game like Trine 2, what you will remember the most will be that side- scrolling nostalgia that most of us enjoyed from previous generations. Rarely do we get to see a game that looks this good and has such a fun and enjoyable gameplay. Trine 2 is a puzzle/platform [...]]]></description>
			<content:encoded><![CDATA[<p><img class="wp-image-15319 aligncenter" title="Trine2_pointius_zoya_amadeus-" src="http://twistedjunk.com/wp-content/uploads/2012/01/Trine2_pointius_zoya_amadeus--665x422.jpg" alt="" width="665" height="422" /></p>
<p>When you first look at a game like Trine 2, what you will remember the most will be that side- scrolling nostalgia that most of us enjoyed from previous generations. Rarely do we get to see a game that looks this good and has such a fun and enjoyable gameplay.</p>
<p>Trine 2 is a puzzle/platform game where players get to use the skills of three characters: Amadeus the wizard, Zoya the thief, and Pontius the knight. In the single player story, these three characters are bound together as the Mystical “Trine” has made them into one common entity.</p>
<p>There is a great storyline, but we would prefer not to spoil it for you as it is really a good game to play. Gamers that are into wizards and fantasy based games will probably enjoy it the most. As you probably know, Trine 2 is the sequel to Trine, which came out in 2009. Both of these games are awesome, but with Trine 2 you can tell that the good people over at Frozenbyte worked hard at making it better.</p>
<div id="attachment_15320" class="wp-caption aligncenter" style="width: 508px"><a href="http://twistedjunk.com/wp-content/uploads/2012/01/trine2_screens_09.jpg" rel="shadowbox[sbpost-15308];player=img;"><img class=" wp-image-15320" title="trine2_screens_09" src="http://twistedjunk.com/wp-content/uploads/2012/01/trine2_screens_09-665x374.jpg" alt="" width="498" height="280" /></a><p class="wp-caption-text">Amadeus Lifting a huge Rock with his powers</p></div>
<p><strong>The Characters &amp; Single Player</strong></p>
<p>As mentioned earlier, Trine 2 has three different characters that bring in an experience that is hard to find in gaming. The first character,<strong> Amadeus</strong>, he is the Wizard and he has the ability to move objects around and that power lets him facilitate the progress of the story. Unfortunately Amadeus does not fight and in certain situations online and offline, he is vulnerable to goblins that sometimes appear.</p>
<div id="attachment_15321" class="wp-caption aligncenter" style="width: 510px"><a href="http://twistedjunk.com/wp-content/uploads/2012/01/trine2_zoya1.jpg" rel="shadowbox[sbpost-15308];player=img;"><img class=" wp-image-15321" title="trine2_zoya" src="http://twistedjunk.com/wp-content/uploads/2012/01/trine2_zoya1-665x374.jpg" alt="" width="500" height="281" /></a><p class="wp-caption-text">Zoya Doing her thing</p></div>
<p><strong>Zoya</strong> is known as the thief, but she calls it “being an entrepreneur”. She’s really the most fun to play with as she has a bow and arrow that can be quite useful in certain situations. Zoya also has the ability to move around quickly and that lets her escape certain times a lot faster than Amadeus and Pointius.</p>
<div id="attachment_15322" class="wp-caption aligncenter" style="width: 510px"><a href="http://twistedjunk.com/wp-content/uploads/2012/01/trine2_pontius.jpg" rel="shadowbox[sbpost-15308];player=img;"><img class=" wp-image-15322" title="trine2_pontius" src="http://twistedjunk.com/wp-content/uploads/2012/01/trine2_pontius-665x374.jpg" alt="" width="500" height="280" /></a><p class="wp-caption-text">Pontius Using his cover system</p></div>
<p><strong>Pontius</strong> is the knight and he will remind you of Kratos from God of War 3. He defends the other two characters from goblins that attack you through the game. Pontius also can destroy certain walls and that makes him the most important of the three. In addition to all that cool stuff, Pontius can cover himself quite well.</p>
<p><strong>The Multiplayer</strong></p>
<p>A feature that makes this game more enjoyable is the multi-player. It was really fun to play it because you can connect to a game and start playing right away. In the online gameplay you can join other players and that makes it so that 3 people can play at the same time.</p>
<p>Trine 2 has a real good checkpoint system and what’s really nice about it is that if you die and spawn back you will notice that the health of the three characters comes back.</p>
<p><strong>Our Criticism</strong></p>
<p>This is the part in which we point out the things that we didn’t like about the game. In this case with Trine 2 it is very difficult to criticize as it was nearly perfect. If there is a mistake in the game, let us assure you that is hard to find.</p>
<p>In conclusion, we recommend this game as it was really enjoyable to play. When a game is this fun and has a good replay value, it deserves a <span style="text-decoration: underline;">9 out of 10</span>.</p>
<p><img class="size-full wp-image-15323 aligncenter" title="trine2_review_score" src="http://twistedjunk.com/wp-content/uploads/2012/01/trine2_review_score.jpg" alt="" width="665" height="158" /></p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://twistedjunk.com/2011/12/26/trine-2-is-out-now-on-the-ps3-xbox-360/" rel="bookmark" class="crp_title">Trine 2 is out now on the PS3 &#038; XBOX 360</a></li><li><a href="http://twistedjunk.com/2012/01/20/commander-shepard-shows-fans-love-with-demo-coming-out-on-february-14th/" rel="bookmark" class="crp_title">Commander Shepard Shows Fans Love with Demo Coming Out on February 14th</a></li><li><a href="http://twistedjunk.com/2011/05/21/the-twisted-junk-review-of-mortal-kombat-ps3/" rel="bookmark" class="crp_title">Review of Mortal Kombat (PS3)</a></li><li><a href="http://twistedjunk.com/2011/09/06/the-twisted-junk-review-of-catherine/" rel="bookmark" class="crp_title">Twisted Junk Review of Catherine!</a></li><li><a href="http://twistedjunk.com/2011/08/18/trailer-screenshots-of-trine-2/" rel="bookmark" class="crp_title">Trailer + Screenshots of Trine 2</a></li></ul></div>]]></content:encoded>
			<wfw:commentRss>http://twistedjunk.com/2012/01/03/trine-2-game-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>This is how Final Fantasy XIII-2 was developed so fast</title>
		<link>http://twistedjunk.com/2011/12/26/this-is-how-final-fantasy-xiii-2-was-developed-so-fast/</link>
		<comments>http://twistedjunk.com/2011/12/26/this-is-how-final-fantasy-xiii-2-was-developed-so-fast/#comments</comments>
		<pubDate>Tue, 27 Dec 2011 02:37:43 +0000</pubDate>
		<dc:creator>Paul Yan</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[FF XIII-2]]></category>
		<category><![CDATA[final fantasy]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[square enix]]></category>
		<category><![CDATA[Tri-Ace]]></category>
		<category><![CDATA[XBOX 360]]></category>

		<guid isPermaLink="false">http://twistedjunk.com/?p=15004</guid>
		<description><![CDATA[The direct sequel to Final Fantasy XIII is already out in Japan, and the West will be getting the game next month in 2012. But after FF XIII was released just one to two years ago, one can’t help but wonder: How was FF XIII-2 seemingly made so quickly? While I like to think the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://twistedjunk.com/2011/12/26/this-is-how-final-fantasy-xiii-2-was-developed-so-fast/ff-xiii-2-time-travel/" rel="attachment wp-att-15023"><img class="aligncenter size-medium wp-image-15023" src="http://twistedjunk.com/wp-content/uploads/2011/12/FF-XIII-2-time-travel-665x374.jpg" alt="" width="665" height="374" /></a></p>
<p>The direct sequel to <em>Final Fantasy XIII</em> is already out in Japan, and the West will be getting the game next month in 2012. But after <em>FF XIII</em> was released just one to two years ago, one can’t help but wonder: How was <em>FF XIII-2</em> seemingly made so quickly?</p>
<p>While I like to think the developers cast haste on themselves by switching to the Synergist role, Tri-Ace’s Yuichiro Kitao revealed on <a href="https://twitter.com/#!/kit_p/status/148367194852556800">Twitter</a> (as relayed via <a href="http://www.siliconera.com/2011/12/18/tri-ace-helped-out-with-final-fantasy-xiii-2/">Silconera</a>, via <a href="http://www.joystiq.com/2011/12/26/star-ocean-developers-worked-some-magic-on-final-fantasy-xiii-2/">Joystiq</a>), that the<em> Star Ocean</em> and <em>Valkyrie Profile</em> developer actually helped with the game’s design, art and programming.</p>
<p>So that clears things up, though, the haste method sounds better.<em> FF XIII-2</em> will be out in North America on Jan. 31 and Europe on Feb. 3.</p>
<p>[<a href="http://kotaku.com/5838363/final-fantasy-xiii+2-travels-through-time-to-fix-past-missteps/gallery/1">Pic</a>]</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://twistedjunk.com/2011/11/17/some-final-fantasy-xiii-2-screenshots-2/" rel="bookmark" class="crp_title">Some FINAL FANTASY XIII-2 Screenshots</a></li><li><a href="http://twistedjunk.com/2009/12/14/final-fantasy-xiii-make-us-drool/" rel="bookmark" class="crp_title">Final Fantasy XIII make us drool</a></li><li><a href="http://twistedjunk.com/2011/08/12/some-final-fantasy-xiii-2-screenshots/" rel="bookmark" class="crp_title">Some FINAL FANTASY XIII-2 Screenshots</a></li><li><a href="http://twistedjunk.com/2011/10/29/new-final-fantasy-xiii-2-screenshots/" rel="bookmark" class="crp_title">New FINAL FANTASY XIII-2 Screenshots!</a></li><li><a href="http://twistedjunk.com/2011/12/05/lovely-new-ff-xiii-2-japanese-commercial/" rel="bookmark" class="crp_title">Lovely new FF XIII-2 Japanese commercial</a></li></ul></div>]]></content:encoded>
			<wfw:commentRss>http://twistedjunk.com/2011/12/26/this-is-how-final-fantasy-xiii-2-was-developed-so-fast/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

